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题目 : Diablo 3
博客分类 : 线上游戏

EVE Evolved: 5 scams to avoid

Anyone who's common with EVE ISK on the internet could have observed testimonies belonging for the game's criminal underworld, from devastating company infiltration for the daily grafting of typical con artists. Most game fanatics will never perpetrate a scam, but individuals who do are continually coming up with new tricks to component you out of your hard-earned ISK. For every genuine smooth-talking con-artist who arrives up with new schemes and socially engineers his method to some fortune, you'll find dozens of copycats who flood favorite chat channels with scams they've observed perpetrated inside past.

On an typical day, over 90% belonging for the chat in Jita's local channel is people these times posting copycat scams, with legitimate provides completely drowned out. There may not even be anybody in the helm with these scams, being a script could simply paste the rip-off message every couple of mins for an whole day. Not confined to Jita, these scams are commonly replicated across all belonging for the game's principal trade hubs and favorite mission-running systems. understanding how these scams run may be the primary actions to preserving yourself from producing an costly and very embarrassing mistake.

In this week's EVE Evolved, I clarify the trick behind 5 of EVE's most typical copycat scams and how to shield yourself from them.


题目 : 游戏攻略
博客分类 : 游戏娱乐

EVE Evolved: repairing the wardec system

EVE Online's new Inferno expansion is nearly here, bringing with it a substantial PvP revamp. CCP will make an effort to resurrect the lifeless faction warfare system, and new modules will be released to significantly shake up the PvP landscape for the primary time in several years. The war declaration system is also finding a total overhaul, with the target of forcing the aggressor to commit for the war and producing wars more structured and meaningful. Unfortunately, the implementation described at Fanfest doesn't resemble it will accomplish that and doesn't fix any belonging for the system's other problems.

The attacking corp can no lengthier end a war mid-week, and the defender can hire mercenaries to sign up for his war, but this doesn't include any chance for the attacking corp and doesn't force it to commit. The attacker can often end paying the war bill, and the war will then finish off in the finish off belonging for the week. As most empire wardecs are initiated by tiny shell corps total of PvP alts, the attacking game fanatics won't thoughts logging out for any couple of times if the war backfires. The existing war system is plagued with issues, from the total insufficient victory problems for the fact that the attacker can spend for the war indefinitely. It allows bizarre asymmetries, like tiny alt corps declaring war on important army alliances, and provides no way for even one of the most militarily efficient defender to win the war.

In this week's EVE ISK Evolved, I lay out some belonging for the problems with EVE Online's upcoming wardec revamp and propose an option system that fixes them.

Problems with the existing system

Very couple of game fanatics would argue that wardecs are fine as they are now, but until now, CCP has often been reluctant to alter the system. The principal issue is that it's hilariously biased in favour belonging for the aggressor, who can get ready for the war and will often choose weak or commercial targets. The defender will get just 24 hours' discover to acquire a plan together and warn its people belonging for the threat and typically won't be in a position to fight back. the brand new mercenary system will help even the odds, but it won't be that useful if the attacking corp can weasel its way out belonging for the war by not paying the bill.

Another important difficulty is that just a tiny corp of alts can declare war over a legitimate corporation, and there's nothing the defender can perform about it. As prolonged since the war payment is compensated every week, a handful of alts can disrupt a institution or even a important alliance like EVE University. Nobody will fly a mining ship, hauler, freighter, or costly mission-running ship whilst a war is in progress, and several corps require that pilots just stay docked for the whole duration of a war. the brand new payment calculation helps ensure it is more costly to target bigger firms like EVE Uni, but as we saw with the proliferation of titans, ISK never performs being a balancing element in order to avoid abuse. There's literally nothing that the defending corp can perform to end a war, an asymmetry that underlies every difficulty faced through the wardec system.


题目 : 游戏攻略
博客分类 : 游戏娱乐

EVE Evolved: Mining returns with Inferno

Inferno is best suited around the corner, with the Escalation to Inferno patch due to hit in two times on Tuesday, April 24th. The patch prepares EVE on the internet for the coming PvP apocalypse with titan stability tweaks, a manufacturer new interactive standing effect bar, and two very important changes for the NPC pile up tables: Manufacturable tech 1 modules will be eliminated from NPC pile up tables, and Rogue Drone NPCs could have their mineral drops altered with ISK bounties. they are changes game fanatics are already suggesting for years, and together they have the potential to take back mining as 1 belonging for the most profitable professions in EVE ISK.

If somebody inquired you where every one of the minerals arrive from to acquire the hundreds of ships destroyed in EVE over a daily basis, you may say that you simply presume most of it arrives from mined ore. Mining was originally the biggest source of minerals inside game and 1 belonging for the most profitable professions, but over the years, that's changed. When degree 4 missions added an infinite source of battleship-sized NPCs to high-security space, mission-running quickly overtook mining as one of the most profitable profession, and bizarrely, being an extremely excellent source of minerals. once the drone regions were later released, ratting there also started to be considered a substantial mineral faucet much in surplus of that produced via mining.

In this week's EVE Evolved, I look in the problems faced by mining being a source of minerals and speculate on what will come going to mining being a occupation once the Inferno expansion hits.

Meta degree 0 loot changes

When degree 4 missions released battleship-sized NPCs to high-security space, there is a sudden influx of battleship-sized modules from loot. game fanatics with excellent refining abilities discovered that they could extract nearly 100% belonging for the minerals from this loot and health supplement their mission-running income. There are game fanatics who create a killing by getting up loot in objective hubs and melting it reducing for scrap or hauling it to Jita for resale. Refining loot may be the only reliable source of high-end minerals like Zydrine, Megacyte, and Nocxium accessible to game fanatics in high-security space. You can't reliably mine those people minerals in highsec as they're discovered only in ores that are already native to lowsec and nullsec.

Improved named versions of modules also pile up as loot, but these commonly refine into fewer minerals than standard meta degree 0 versions. With the typical versions eliminated inside pile up tables, I think there will be considered a noticeable pile up in mineral provide from objective hubs once the patch hits. offered that every module using a blueprint is being eliminated inside pile up tables, it may also turn into profitable to generate tech 1 objects again. Even with an abundance of named objects on the market, meta 0 modules will sell because they're required to acquire tech two modules.


题目 : 游戏攻略
博客分类 : 游戏娱乐

EVE Evolved: Nine many years of EVE Online

Last month I celebrated the fourth anniversary of the EVE Evolved column with a competing to win 1 of two 30-day pilot's licenses. Congratulations to winners Dong Yi and Atrameides Denard, whose prizes happen to be contracted in-game. nowadays EVE ISK Online itself turns nine many years old, and so this week's EVE Evolved column takes a seem back again on the very best EVE tales of the year. It's been a rollercoaster of the year for CCP, using the infamous monoclegate scandal hitting subscriptions hard through the summer time and only lately starting to recover.

The drama kicked away since the much-touted Incarna expansion drew close and CCP revealed that it would contain no multiplayer components and would introduce a microtransaction store for vanity items. gamers didn't seem to mind the cash shop as long as it contained only vanity items, and CCP experienced previously promised that microtransactions would be limited to individuals sorts of items. once the Incarna expansion finally launched and gamers got a first-hand seem on the cash shop, however, it became apparent that something was fundamentally wrong.

In this week's EVE Evolved, I seem back again on the very best EVE tales of the year, from the extraordinary movies and scams to the story of how CCP brought EVE Online back again from the brink of disaster.


题目 : 游戏攻略
博客分类 : 游戏娱乐